Review – What Bothered Me in Mystic Messenger

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I would like to start off this review of sorts by saying that, although there were many things that bothered me about this game, I did thoroughly enjoy playing it as well as love the characters from Mystic Messenger. However, as the title may give away, I have a few qualms over some of the topics brought up during the game, and how they were handled. More specifically, the two secret endings are what caused most issue for me, so this review contains many spoilers about these endings, so please be aware before you proceed.

* Note: I will be talking about things pertaining to depression, anxiety, and suicide, so if you are easily triggered or upset by these topics I suggest refraining from reading any further. *

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Code: Realize ~Guardian of Rebirth~ Review

    “Restricted to an abandoned mansion on the outskirts of London in fulfillment of a promise to her father, lonely Cardia lives day to day isolated from the world. Her body carries a deadly poison that rots or melts anything her skin touches, prompting the locals to call her a “monster.” Her last conversation with her father two years ago, telling her to stay out of sight and never fall in love, is the furthest back she can remember. One day, her quiet solitude is interrupted as the Royal Guards break in to capture her. It is then that Cardia meets Arsène Lupin, a chivalrous thief, who helps her escape the soldiers’ clutches. She soon finds herself on a journey with Lupin to locate her father, who holds the answers to her mysterious condition. The two are soon joined by four more interesting and handsome gentlemen…”

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